![]() ![]() Once again, all of these ghosts before Nina's Nightmare don't use the Drift Driving Style. You'll also need to master the Reserve system to keep up your speed throughout the track, although while Oxide will retain Ultra Sacred Fire, it's not usually as much as half a lap. ![]() Oxide's times typically challenge you on the more advanced shortcuts in the game.Tropy's times before Nina's Nightmare were recorded before the Drift Driving Style was added, so use this to your advantage on tracks like Tiny Arena and Clockwork Wumpa. Tropy's times require you to have good skill of chaining Power Slide Turbos together, and how to get through the tracks cleanly while taking the basic, most obvious shortcuts. ![]() The four ghost time categories can be described as such: They also get progressively harder, challenging you on your knowledge and skill of each track. Beating these ghosts will unlock exclusive rewards with serious bragging rights behind them. Tropy, Oxide, Velo, and Beenox, the best time set by the developers at Beenox. In addition to a ghost of your personal best time, every track in the game can be raced on with four Ghost Times: N. Especially with the harder times, you may be shown some shortcuts you were never aware of before! Time Trial is a great mode to spend time in because it helps you learn how to get through a track as fast as possible: the best way through turns, taking shortcuts, and most especially how to chain your Power Slide Turbos together for as long as possible, all without having to rely on Power-Ups. Race three laps on any track to set a time on the high score board. They're all about maintaining speed and your racing line, as they feature no ? Crates or Bounce Crates, forcing you to rely on your driving skills alone. Time Trials are exclusive to the Offline Arcade mode. ![]()
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